Search found 7 matches
- Sun Apr 25, 2021 6:29 pm
- Forum: Feature Requests
- Topic: Colecovision SGM emulator update?
- Replies: 1
- Views: 2160
Colecovision SGM emulator update?
ArPICade Team, Is there a way to update our Colecovision emulator for 3.X to include SGM emulation? There have been so many new home brew titles released, including the Super Game Module emulator. I was unsure if there was an easy way to update the 3.X Colecovision emulator. Thus, I’d rather ask tha...
- Sat Mar 27, 2021 2:49 am
- Forum: ARpiCADE Support
- Topic: Vertical ArPICade...absolutely...Not?
- Replies: 1
- Views: 1896
Vertical ArPICade...absolutely...Not?
So ArPiCaders...Love my Horizontal ArPICade so I’ve decided to set up a vertical ArPICade system. Currently, I am running the 780 vertical image, yet I cannot get the AdvMame images to run vertically? Donkey Kong Jr, Frogger and 90% of the Advance Mame games are running horizontally. My screen is tu...
- Sun Nov 01, 2020 8:13 pm
- Forum: ARpiCADE release updates
- Topic: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
- Replies: 75
- Views: 46578
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
EDIT bugfixes: @cool_factor PlayStation low res width fix: https://drive.google.com/open?id=160IoQOC3qsFlzRxFNY_Jf-PTbKkukQCE (thanks cool_factor) [/quote] Detour or Cool Factor , Sorry, to bother again, but where exactly would I edit this Playstation fix into my ArPicade 3.10 build? I have the PSX ...
- Tue Oct 13, 2020 11:43 pm
- Forum: ARpiCADE release updates
- Topic: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
- Replies: 75
- Views: 46578
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
Cool Factor, Thanks for your input too...So can I adjust the Screen Resolution from the system menu for solely playstation games? Or does the playstation code need to be edited? Saw your link and am not sure where I would copy and paste that code!!! The monitor setup is an original 32" Arcade Legend...
- Fri Oct 09, 2020 7:30 pm
- Forum: ARpiCADE release updates
- Topic: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
- Replies: 75
- Views: 46578
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
D- Thank you for the quick response. I resolved 90% of the preview issues with carry over files. 👍🏻 Final few Questions: - In the 3.X build, how can I best adjust the video output of the Console PS1 titles. Play beautifully, yet only at 1/3 of the monitor.(Res issue?) -Additionally, the in game menu...
- Thu Oct 08, 2020 1:38 pm
- Forum: ARpiCADE release updates
- Topic: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
- Replies: 75
- Views: 46578
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
Detour, This 3.X build is great!!! THANK YOU!!! :D Questions: - How do I access the main service/systems menu. Previously I held down 1player button and Sonic would exit me out so i could change HI/LOW res, or rescan my game files. I know it automatic now, my concern is I do not have videos showing ...
- Mon Aug 24, 2020 1:33 pm
- Forum: ARpiCADE Support
- Topic: Issues with placing ROMs in boot
- Replies: 3
- Views: 2725
Re: Issues with placing ROMs in boot
Questions: Finally upgrading to 3.9, from 3.84? My build takes a while to scan Roms, and RomS are in Arcade or Console folders. - Do I need to ensure any files carry over... or is 3.9 a clean build? Maybe a high scores file? - I transferred my Rom files to 3.9 into the same file folders they were in...