Search found 11 matches
- Mon Apr 22, 2019 9:12 pm
- Forum: Emulator support on ARpiCADE
- Topic: Trying to add Commodore 64 emulation through RetroArch
- Replies: 10
- Views: 19132
Re: Trying to add Commodore 64 emulation through RetroArch
Have you seen this article? - https://docs.libretro.com/guides/optimal-vsync/ If I interpret i correctly, what you are after is nearly impossible. Also, it seems that the refresh rate shown when in the RetroArch Video menu is the refresh rate used for the menu screen and not the running emulator its...
- Sun Apr 21, 2019 10:14 pm
- Forum: Emulator support on ARpiCADE
- Topic: Trying to add Commodore 64 emulation through RetroArch
- Replies: 10
- Views: 19132
Re: Trying to add Commodore 64 emulation through RetroArch
First off a confession, I'm a rookie when it comes to monitor types and their internal workings. Please bear with me if I mix things up. For the best image quality and least flicker on my monitor I run ARpiCADE in '240p only horizontal' mode. I've attached a picture of my RetroArch/Libretro video se...
- Fri Dec 21, 2018 11:52 pm
- Forum: Emulator support on ARpiCADE
- Topic: Trying to add Commodore 64 emulation through RetroArch
- Replies: 10
- Views: 19132
Re: Trying to add Commodore 64 emulation through RetroArch
Just wanted to add that if anyone's interested in having a go at this and want more details then read my exhaustive post about it here: https://medium.com/@carlssonsteffo/cons ... 8c9c5fc81a
- Thu Dec 20, 2018 11:48 pm
- Forum: Emulator support on ARpiCADE
- Topic: Home computer emulation - getting started
- Replies: 2
- Views: 4093
Home computer emulation - getting started
If anyone's interested I just published a post about how I managed to get Commodore 64 emulation working on my ARpiCADE system - https://medium.com/@carlssonsteffo/cons ... 8c9c5fc81a.
- Sun Oct 21, 2018 3:49 pm
- Forum: ARpiCADE Support
- Topic: How can I create a log file to see what is going wrong?
- Replies: 1
- Views: 1952
How can I create a log file to see what is going wrong?
From time to time some of my games are not working (at the moment I am not able to run megadrive games, I’m just taken back to the game selection screen). How can I create a log file to later go back and see what happened?
- Sun Oct 21, 2018 3:46 pm
- Forum: ARpiCADE Support
- Topic: Squashed screen when in 240p mode (advancemame) vertical games on horizontal monitor
- Replies: 3
- Views: 3355
Squashed screen when in 240p mode (advancemame) vertical games on horizontal monitor
I’m having trouble running advancemame vertical games on a horizontal monitor when resolution is set to ’240p only horizontal’. The reason for me wanting this mode is that it is flicker free on my setup. The games are squashed horizontally and only taking up about half of it's original width. Does a...
- Wed Aug 15, 2018 8:21 pm
- Forum: Emulator support on ARpiCADE
- Topic: Trying to add Commodore 64 emulation through RetroArch
- Replies: 10
- Views: 19132
Re: Trying to add Commodore 64 emulation through RetroArch
Got it working!
I had the wrong build of the vice core. Found RPi compiled cores here https://github.com/bite-your-idols/Game ... -cores-RPi. Replaced the wrong one with this and it worked
I had the wrong build of the vice core. Found RPi compiled cores here https://github.com/bite-your-idols/Game ... -cores-RPi. Replaced the wrong one with this and it worked
- Wed Aug 15, 2018 4:09 pm
- Forum: Emulator support on ARpiCADE
- Topic: Trying to add Commodore 64 emulation through RetroArch
- Replies: 10
- Views: 19132
Re: Trying to add Commodore 64 emulation through RetroArch
Thanks for responding so quickly :) I had a typo regarding the .t64 file type. Fixed that and also made a commodore copy of the stella.cfg file. Unfortunately still not working :( Do you know if it's possible to log what's happening in arpicade to file so I can go back and see what really happens? H...
- Tue Aug 14, 2018 8:50 pm
- Forum: Emulator support on ARpiCADE
- Topic: Trying to add Commodore 64 emulation through RetroArch
- Replies: 10
- Views: 19132
Trying to add Commodore 64 emulation through RetroArch
So I'm trying to add Commodore 64 support through RetroArch but I'm kind of stumbling in the dark. I downloaded the commodore64 Vice librertro core from https://buildbot.libretro.com/nightly/linux/x86_64/latest/ and placed it next to the other cores in /home/pi/.config/retroarch/cores/lr-vice/vice_x...
- Tue Aug 07, 2018 9:46 am
- Forum: ARpiCADE release updates
- Topic: Recalbox for RaspberryJamma R2
- Replies: 28
- Views: 24942