ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
Moderator: dee2eR
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
Just want to report that the "WWF WrestleFest" have some rolling picture after few seconds. I try 2 other my cabinets and it still have same problem. I try the older verison of Arpicade 3.9 and it flawless.
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
Just took a look at WrestleFest and it is OK on my test bench (actually I just had a look at the overscanned section and it is a bit wavy at the very top of the picture). It's actually the same refresh rate as Double Dragon @57.444855 hz which was reported as distorted previously so I would like to chase this up more... are you able to get it to stop rolling with a bit of a sync adjustment at the monitor?
I have this refresh rate on my list of ones to try and improve. It may have been a bit short sighted to add so many refresh rates at once...
Thanks for the feedback.
I have this refresh rate on my list of ones to try and improve. It may have been a bit short sighted to add so many refresh rates at once...
Thanks for the feedback.
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
Has anything changed with the WiFi setup? I can't seem to get it running and have permission errors when changing the hostname.
should we be setting up the WiFi with raspi-config or from the guide in this forum?
Thanks
should we be setting up the WiFi with raspi-config or from the guide in this forum?
Thanks
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
To fix the "unable to resolve host" error, you will probably want to edit the /etc/hosts file (sudo nano /etc/hosts) by manually replacing the old hostname (typically raspberrypi) near the 127.0.1.1 address with the new hostname (the one you chose before, in the guide is arpicade1). Save, reboot and it should be ok. After that, if error is gone, follow the rest of the guide in this forum for the WiFi setup.
Example (edit only the red line):
127.0.0.1 localhost
...
...
...
127.0.1.1 arpicade1
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
Thanks, that did the trick.
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Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
i downloaded 3.x but the image file wont open its a internet explorer file my browser is microsoft chrome. when i try to open it page comes up then vanishes what am i doing wrong//
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- Community Member
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- Joined: Wed Sep 23, 2020 5:21 pm
- Location: santa rosa, CA 95403
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
i this mega file it is not working it says corrupted? not sure why when i download the file i extract it in 7zip but cant see files what am i doing wrong spending hours on this with no boot just solid red light. help please.
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
Not sure what the problem may be but it's definately not an Internet Explorer file (not even sure that's a thing), as I use Linux and Firefox etc.
The image should be a .img file that is compressed. Should be as easy as extract image and burn to SD card.
Assuming you're burning it right what model Pi are you using?
The image should be a .img file that is compressed. Should be as easy as extract image and burn to SD card.
Assuming you're burning it right what model Pi are you using?
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
Is there any known walk throughs on doing the disk partition method on a MAC OS?? The win32 and partition manager are not MAC OS friendly. Any good how tos if using a MAC OS???
Re: ARpiCADE 3.X (that's a ten, I thought 10 may be confusing...)
There are some very old Mac notes found here: https://www.aussiearcade.com/topic/7207 ... nt-1015028
You should be able to use GParted on MacOS directly too... although you may need to compile it yourself or similar. Sorry I haven't used a Mac since the 90s so can't help directly, Mac is based on Unix now though so it should certainly be doable...
You should be able to use GParted on MacOS directly too... although you may need to compile it yourself or similar. Sorry I haven't used a Mac since the 90s so can't help directly, Mac is based on Unix now though so it should certainly be doable...