ARpiCADE 4.3 (for RPi4)

Latest on ARpiCADE new releases, release notes, and history of previous versions.

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cool_factor
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Re: ARpiCADE 4.3 (for RPi4)

Post by cool_factor » Sat Jan 21, 2023 12:36 pm

Fixed using RA settings and turning off frame rate display and adjusting screen size.

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cool_factor
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Re: ARpiCADE 4.3 (for RPi4)

Post by cool_factor » Wed Mar 15, 2023 1:41 am

bash64 wrote:
Tue Mar 29, 2022 1:58 pm
got it all working now.
had to add some udev rules for the usb joysticks to move them out of the way
all 4 joys up except one which needs a new wire harness which i have here

joystick 1 now shows up as js0 so daphne is happy and Dragons Lair works.
even ms pacman can see all the joys

games that ran like crap but work now include:
star wars
marble madness
heavy barrel and other commando type games
still want killer instinct but waiting for a fix or instructions

this project is mostly over
still want to get capcom games working
i will attach pics

Do you remember the coding? I've got a GRS Star Wars flight yoke that when plugged into USB reassigns all my joysticks numbering similar to your issue you had.

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