RPi4 / ARpiCADE 4.x rom performance feedback

General chit-chat about what's hot and not in the land of emulated video games.

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dee2eR
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RPi4 / ARpiCADE 4.x rom performance feedback

Post by dee2eR » Thu Aug 06, 2020 3:46 am

As people are curious to know what the RPi4 can do that earlier Pis cannot I figured I'd start a guide. Please give suggestions or feedback if you have any.

Sony PlayStation based hardware plays nicely in MAME 0.139. eg. Capcom ZN1, ZN2, Taito FX, GNET (requires CHDs, some games will want OC), NAMCO System 10, System 11 (NAMCO system 12 is a bit slow (OC can help a bit) and has some graphics issues in Soul Calibur). One exception is NBAJam Extreme which I haven't been able to run, possibly due to it having extra audio hardware.

Naomi & Atomiswave play great in Flycast, with the exception of Trigger Heart Excelica (stutters) and Virtua Tennis (crashes for me after launching, maybe a rom issue). Naomi GD Rom games require CHDs. Roms from MAME 0.174 seem to be compatible with Flycast (my experience, I'm not sure what the official set is). Naomi 2 and Multi Naomi games not supported. Any games that used card readers or similar (or other odd hardware) will probably give hardware errors and not work. Oddly when running in 480i turning v-sync off will reduce screen tearing in Naomi games.

PGM2 runs nicely in MAME 0.215 (seems some games vertical resolution info in mameinfo.txt is not right but this can be fixed)

Cave CV1000, some games run quite well and are very playable, others seem harder to run and will have a lot more slowdown. Overclocking is needed to get the best out of these games. Use MAME 0.174

Killer Instinct runs well in MAME 0.078 with the Pi4 overclocked. KI2 doesn't.

Taito F3 run great in MAME 0.174 (on Pi3 some games have graphics glitches due to being ran in an earlier MAME)(it's possible these will also work well in 0.215 but I couldn't get them to run for whatever reason)

Sega System 32 seem good in MAME 215 (one test run I got some slowdown but I think that was related to me messing with my power supply... 174 will be fine if 215 isn't)(on Pi3 some games have graphics glitches due to being ran in an earlier MAME)

Matt68061
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Re: RPi4 / ARpiCADE 4.x rom performance feedback

Post by Matt68061 » Thu Aug 06, 2020 4:22 am

Realize it’s a longshot...anyone try the Golden Tee Fore! series yet?

Also, I am sure its been posted here already but I presume older Arpi images (3.8) wont work on a Pi4?

Thanks ... been over a year since I played around with my cabinets. About timefor a new project and am debating what to purchase.

dee2eR
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Re: RPi4 / ARpiCADE 4.x rom performance feedback

Post by dee2eR » Thu Aug 06, 2020 5:39 am

yeah, 3.8 won't work on Pi4.

I haven't tried my trackball with Pi4 yet. Once I do the Golden Tee games will be on the list of things to try.

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Re: RPi4 / ARpiCADE 4.x rom performance feedback

Post by dee2eR » Thu Apr 29, 2021 6:32 am

Some STV testing in AdvMAME on Pi4 notes copied from the 4.3 release thread.

Many games used 480i for menus and 240p in game which isn't replicated by AdvMAME 3.9. Menus and start screens may appear very overscanned while the game looks good. Also even current MAME doesn't have perfect STV emulation and I don't know most of these games particularly well so grain of salt...

Astra Super Stars has GFX and sound glitches, 480i game? - use generate double to see whole screen
Batman Forever has no audio but otherwise seems playable so far
Columns 97 no sound no controls , 480i game? - use generate double,
Cotton 2 seems good so far.
Cotton Boomerang drops sound at the first boss comes back glitched out in level 2 but is playable otherwise.
Decathlete GFX broken, unplayable
Die Hard no sound, otherwise playable - poss scaled wrong
Elan Doree/Fighting Dragon/legend of dragoon - glitchy mess
Final Fight Revenge blackscreen once booted - don't bother
Golden Axe the Duel - maybe OK, seems slow but speeds up when speed unlocked in MAME... I don't know the original, maybe best at 200% speed?
Guardian Force seems OK so far
Outlaws of the lost Dynasty / Suiko Enbu - playable with glitches
Pebble Beach Golflinks - maybe OK, I don't know the game, playable possible gfx texture pop in issues?
Puyo Puyo Sun - seems fine - needs jap bios
Radiant Silvergun music only no SFX (or SFX very quiet?), more issues at bosses - crappy 2 button mode with USA bios
Shienryu seems good so far but I once had the sound dropout when I left it in running in its attract mode for a while
Soukyugurentai/Terra Diver minor gfx glitches(?), very playable - poss slow when not speed unlocked - try 150% speed.
Steep Slope Sliders - used fancy controls? check system assignments...
Tecmo World Cup 98 - glitcy and slow, menu rendering errors too
Virtua Fighter Kids - no audio, inputs seems broken, slow? - odd scaling?
Virtua Fighter Remix - playable but slow, scaled worng and glitchy music?
Winter Heat - not sure... doesn't seem right but I don't know the game

In conclusion:
PROBABLE WORTH HAVING STV GAMES
Cotton 2
Guardian Force
Puyo Puyo Sun
Shienryu
POSSIBLE WORTH HAVING STV GAMES
Golden Axe the Duel (set 200% speed? then too fast?)
Pebble Beach Golflinks
Soukyugurentai/Terra Diver (set 150% speed)
Radiant Silvergun (IMPERFECT)
NO AUDIO BUT MAYBE IF YOU DON'T MIND NO AUDIO
Batman Forever
Die Hard (700ish x240) -needs video tweak

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