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Arpicade without the Raspberry Pi?

Posted: Fri Apr 21, 2023 7:04 pm
by Matt68061
Any idea of the Arpicade would work with a different SBC that has the same footprint / GPIO pins??

I realize you would need to double check the pinout.

With the lack of Rpi's out in the wild right now I was just curious on this.

Have a few projects that are being held up because I cant get my hands on a Pi.

Thanks for any info on this!

Matt

Re: Arpicade without the Raspberry Pi?

Posted: Sat Apr 22, 2023 1:04 pm
by cool_factor
glad to see you still around Matt...

Re: Arpicade without the Raspberry Pi?

Posted: Sat Apr 22, 2023 8:16 pm
by Matt68061
Got bit by the pinball bug… :D

That was an expensive mistake!

Been thinning the herd on a bunch of old projects that have been cluttering up the garage for half a decade. Trying to finish up some cabs for some friends wanting to add to their gamerooms.

Having quite a time finding Pis that are not totally inflated in price.

How is it all going with you?!

Re: Arpicade without the Raspberry Pi?

Posted: Sat Apr 22, 2023 8:34 pm
by cool_factor
ok, just trying to figure out a udev rule for linux to use in the arpicade software to force a usb device to be seen as joy 4 or joy 3, NOT having good luck at all... it assigns itself as joy1 and is throwing everything off. if i unplug it everything is fine. FRUSTRATING to say the least.

Re: Arpicade without the Raspberry Pi?

Posted: Sun Apr 23, 2023 3:50 am
by dee2eR
The RaspberryJAMMA hardware should work with any of the RPi physical format computers out there, the ARpiCADE software not so much though.

I too am beyond frustrated with RPi availability at this point. I would be happy to move onto another board if there's any suggestions, not like I've enjoyed the move to RPi4... remade so much that I may as well have started on entirely new hardware.

Pretty sure the only people enjoying [new] RPis right now are scalpers.

Re: Arpicade without the Raspberry Pi?

Posted: Sun Apr 23, 2023 3:22 pm
by cool_factor
heres whats happening with the GRS Star Wars flight yoke:

It pushes joy1 to joy 3, joy 2 to joy4 and breaks the hotkeys, if I unplug the GRS everything reverts back to normal.

This A.M. I managed to figure out device IDs:

Joystick: Start initialization Input: Adding joystick #0: BaolianindustryCo.,Ltd.BLflightyoke#1 (device id: 03000000be3200000214000011010000) Joystick: Baolian industry Co., Ltd. BL flight yoke #1 [GUID 03000000be3200000214000011010000] Joystick: ... 2 axes, 15 buttons 0 hats 0 balls Joystick: ... Physical id 0 mapped to logical id 1 Joystick: ... Does not have haptic capability

Input: Adding joystick #1: XboxGamepad(userspacedriver) (device id: 0000000058626f782047616d65706100) Joystick: Xbox Gamepad (userspace driver) [GUID 0000000058626f782047616d65706100] Joystick: ... 4 axes, 15 buttons 0 hats 0 balls Joystick: ... Physical id 1 mapped to logical id 2 Joystick: ... Does not have haptic capability

Input: Adding joystick #2: GPIOController1 (device id: 15000000010000000100000000010000) Joystick: GPIO Controller 1 [GUID 15000000010000000100000000010000] Joystick: ... 2 axes, 9 buttons 0 hats 0 balls Joystick: ... Physical id 2 mapped to logical id 3 Joystick: ... Does not have haptic capability

Input: Adding joystick #3: GPIOController2 (device id: 15000000010000000200000000010000) Joystick: GPIO Controller 2 [GUID 15000000010000000200000000010000] Joystick: ... 2 axes, 9 buttons 0 hats 0 balls Joystick: ... Physical id 3 mapped to logical id 4 Joystick: ... Does not have haptic capability Joystick: End initialization


BEYOND frustrated trying to figure this out..

Re: Arpicade without the Raspberry Pi?

Posted: Tue Apr 25, 2023 2:22 am
by EstenzE
Has anyone tried the Libre Computer Board (Le Potato) board? Not sure how well documented it is, but its cheap and fits the form factor.

Re: Arpicade without the Raspberry Pi?

Posted: Thu Apr 27, 2023 1:56 pm
by dee2eR
I'll check out Le Potato, the name doesn't exactly inspire confidence in its power... hopefully it's ironic.

Re: Arpicade without the Raspberry Pi?

Posted: Thu Apr 27, 2023 10:21 pm
by cool_factor

Does the Arpicade support Light Guns?;.

Posted: Tue Apr 30, 2024 7:08 pm
by Robertdiofe
Light gun support on the Arpicade opens up a whole new world of gaming possibilities. Imagine playing classic arcade shooters like Time Crisis or House of the Dead in your own home arcade setup. It's a feature that can really enhance the gaming experience and add a new level of immersion to your gameplay. So, let's discuss the potential for light gun support on the Arpicade and share our thoughts on how it could be implemented effectively.