Dragon Blaze advance mame

Questions about arcade game emulation support on the ARpiCADE (MAME, DAPHNE, Picodrive, etc...)

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AstroCab
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Dragon Blaze advance mame

Post by AstroCab » Sat Mar 24, 2018 11:32 am

On my horizontal 240p setup on 3.8 build , i have an issue with certain vertical shooters
On of them is dragon blaze (runs at 320x224 )
I have the 0.106 rom in there, but the screen is streched bigger than my screen
What do i need to do to get this displayed properly?
I tried the video setting when in gam but they all strech the game horizontally (TAB)

AstroCab
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Re: Dragon Blaze advance mame

Post by AstroCab » Sat Mar 24, 2018 11:40 am

what is strange is i see that there is some code in the advmame.sh script that should prevent vertical games from being stretched:

#we don't want full width stretching for a vertical game
if [ $rot == 90 ] || [ $rot == 270 ]; then
export -n SDL_DISPMANX_IGNORE_RATIO=1
fi

AstroCab
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Re: Dragon Blaze advance mame

Post by AstroCab » Sun Mar 25, 2018 3:19 pm

found another way to run this game eventually:
In the lr-fba-next the sound is choppy, could not get it to work either with latest 0.97.42 BUT..it DOES work flawless in 0.97.29 (fb-alpha2012)..aha! :-)
I copied over the fbalpha2012 core folder from my old retropie-build to arpicade core folder, loaded the rom and yep, this time it's gold !

PS: Another game from the same developer also runs flawless under fbalpha2012 core: Gunbarich

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