FireShark gameplay issues
Moderator: dee2eR
- cool_factor
- Legendary Contributor

- Posts: 409
- Joined: Tue Sep 26, 2017 10:55 am
- Location: Fort Worth TX
FireShark gameplay issues
Going thru games list....tried to play FireShark, it's in .106 folder. Loads, plays, no sounds. So tried newer .203 version in .192 folder, loads, plays, has sounds but sound is warbled/warped sounding and gameplay is slower. Do I need a .192 version or is there a setting in a menu I need to change? Any suggestions helpful. Thanks.....
Re: FireShark gameplay issues
In AdvMAME you'll want the sample samesame.zip (Same Same Same and Fire Shark are the same game), you'll also want to add "fireshrk" to the advThree array in /boot/launchers/advmame.sh and the sound should work.
Sounds like the rom you have for 203 works fine in 192 but is running slow. AdvMAME 3.0 should work good.
Sounds like the rom you have for 203 works fine in 192 but is running slow. AdvMAME 3.0 should work good.
- cool_factor
- Legendary Contributor

- Posts: 409
- Joined: Tue Sep 26, 2017 10:55 am
- Location: Fort Worth TX
Re: FireShark gameplay issues
So does samples file samesame.zip need to be renamed or will it work as named? Or since I tried the .203 version should I just drop that into the advmame folder again (.106)?
Re: FireShark gameplay issues
Due to the large version difference I doubt the 203 version will work in 106 but if it does no harm should come of using it, if it doesn't work you'll need the 106 version. The sample can stay called samesame.zip (in /boot/sample/).
EDIT: just tried the 192 rom I have (don't have a 203 set yet) and it works in both 203 (runs slow in 203) and 106 so you're prob fine.
EDIT: just tried the 192 rom I have (don't have a 203 set yet) and it works in both 203 (runs slow in 203) and 106 so you're prob fine.
- cool_factor
- Legendary Contributor

- Posts: 409
- Joined: Tue Sep 26, 2017 10:55 am
- Location: Fort Worth TX
Re: FireShark gameplay issues
Thanks, I'll give both ways a try...
- cool_factor
- Legendary Contributor

- Posts: 409
- Joined: Tue Sep 26, 2017 10:55 am
- Location: Fort Worth TX
Re: FireShark gameplay issues
OK. Heres an update. Added "fireshrk" to the correct array as posted above. I took the .203 version and dropped it into the .106, game plays, but still no sound. Do I need to add that samesame.zip to the samples folder? The only one I could find is a huge file, its like 172mb???
- FrizzleFried
- Legendary Contributor

- Posts: 522
- Joined: Sat Nov 25, 2017 5:35 pm
- Location: Idaho
- Contact:
Re: FireShark gameplay issues
Correct... you have to put samesame.zip in to the samples folder and yeah, the size is due to the fact that they are larger samples...

Visit my arcade blog ... www.idahogaragecade.com (Updated: 10/28/21)
- cool_factor
- Legendary Contributor

- Posts: 409
- Joined: Tue Sep 26, 2017 10:55 am
- Location: Fort Worth TX
RESOLVED: FireShark gameplay issues
Up and running with sound.

