Loving it sir!!!!FrizzleFried wrote: ↑Sun Dec 30, 2018 7:25 pmWhat do you think about this attempt?
https://youtu.be/k1FrDJIJ7vg
SDAMax
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Re: SDAMax v1.0
- FrizzleFried
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Re: SDAMax v1.0
I think you'll like this one better... both vertical and horizontal working...
https://youtu.be/BiktF13Do7o
https://youtu.be/BiktF13Do7o
Visit my arcade blog ... www.idahogaragecade.com (Updated: 10/28/21)
Re: SDAMax v1.0
Perfect!!! That actually looks amazing!!!
Next up Categories/Number of players.. hahaha... Since I have mine with that info.
But truly, loving the progress bar...
Next up Categories/Number of players.. hahaha... Since I have mine with that info.
But truly, loving the progress bar...
- FrizzleFried
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Re: SDAMax v1.0
Amazingly, this is turning out to be more difficult that originally thought. The carrier module that is used to move the snaps has a buffer setting between tiles, but it acts very odd... not the way I envisioned...
THAT SAID, I have an idea, but implementing it in to the SDArcade layout may be a little messy. But maybe doable. I was considering adding an "overlay" option anyway (think of a skin of the inside of a spaceship looking out a window)... hmmm...
Visit my arcade blog ... www.idahogaragecade.com (Updated: 10/28/21)
Re: SDAMax v1.0
Where's the one with slider?? lol
Your starting to have to much fun..
Your starting to have to much fun..
- FrizzleFried
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Re: SDAMax
UPDATED to v1.1. Included in the update:
Up/down scrolling added
Progress bar added (vertical and horizontal)
New font allows more characters on screen (useful for long game names)
Other minor tweaks
You can see a (pretty low res admittedly) demo of the progress bar (horizontal/vertical) here:
https://youtu.be/BiktF13Do7o
You can see another low res demo of the vertical/horizontal scrolling here (note: this capture was taken before I changed fonts or added the progress bar):
https://youtu.be/RBeN6uxqZOc
The link to this layout is in the original post up top.
Up/down scrolling added
Progress bar added (vertical and horizontal)
New font allows more characters on screen (useful for long game names)
Other minor tweaks
You can see a (pretty low res admittedly) demo of the progress bar (horizontal/vertical) here:
https://youtu.be/BiktF13Do7o
You can see another low res demo of the vertical/horizontal scrolling here (note: this capture was taken before I changed fonts or added the progress bar):
https://youtu.be/RBeN6uxqZOc
The link to this layout is in the original post up top.
Visit my arcade blog ... www.idahogaragecade.com (Updated: 10/28/21)
Re: SDAMax
You have outdone yourself sir!!!
The slider is perfect, I would just change to allow the letter colour to change like the title colour can be.
Now time to look at your code!
The slider is perfect, I would just change to allow the letter colour to change like the title colour can be.
Now time to look at your code!
- FrizzleFried
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Re: SDAMax
>Argh<
Chances are high you'll see a v1.2 eventually...
EDIT: BTW ... the slider code was hacked / modified... as is just about everything I do. I freely admit I am merely a hack at this stuff... but I think a pretty good one?
Chances are high you'll see a v1.2 eventually...
EDIT: BTW ... the slider code was hacked / modified... as is just about everything I do. I freely admit I am merely a hack at this stuff... but I think a pretty good one?
Visit my arcade blog ... www.idahogaragecade.com (Updated: 10/28/21)
Re: SDAMax
I understand, what I have been doing. I have already moved the slider over to your SDArcade v2.x
Have clock running on mine. Am now working on some coloring..Your slider is way better than the one I found. cleaner..
Have clock running on mine. Am now working on some coloring..Your slider is way better than the one I found. cleaner..
- FrizzleFried
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Re: SDAMax
The slider is from "The Invaders" ... at least the code to move the "letter" and "circle" ... the actual art for the "circle" and bar were thrown together ala photoshop. I've not bothered with a clock as my rigs still aren't online.
Visit my arcade blog ... www.idahogaragecade.com (Updated: 10/28/21)